But does the size of the game arena make for better gameplay? Sadly no, With large areas with nothing going on, finding another player to do battle can take time. When it does happen chances are you could be out numbered a hundred to one. This is no lone wolf Call of Duty, squad’s accommodate twelve people and even this isn’t enough. You are one person in a massive deathmatch of controlling structures and outposts, with heli-jets flying overhead and tanks rumbling by, it’s far too easy to feel lost and useless. This is the games only big criticism, where in Battlefield you can still make a difference in a 64player Conquest game. In Planetside2 you are just a number.
While the game may have down periods, you just can't beat participating an epic battle, with Tanks, APC's, countless soldiers with gunships above, all battling in and outside a massive base. Best still with all that room to play and not limited by edge's of a map, tactics aren't limited and whoever has the most boots on the ground doesn't always come out on top. Yes you are a number, but with organisation, communication and teamwork you can tip the battle in your favour and there is no better feeling for a first person shooter. I was perfectly happy, just sitting in a base turret for 30mins or more, blasting enemy tanks, infantry and aircraft. Being repaired every so often by random passing by.
Good bet this will be a free-to-play release, same as the PC version offering in-game purchasing. But you can still level up and unlock everything without spending a penny. Planetside2 is not for everyone, but for any FPS fan this could be the all out war gaming experience you have been craving for. That a side with the sheer size of this continuous warzone, running on a console looking this good and with no problems is a master feat in itself.