The game itself has no problems, a five man squad enters a building and kills numerous AI controlled Terrorists in the aptly named Terrorist Hunt or play against five other players’ one attacking an objective the other defending in a competitive one life game played over several rounds.
It’s very easy to get sucked into the epic, close quarter fire fights and realistic destruction on offer but after a few play trough’s you begin to want something bigger and longer. Terrorist Hunt on its normal setting can be done within 5-10 minutes; you will only die cheaply to explosive traps or suicide bombers. Soon everyone was playing like it was a twitch shooter, running around and blasting everything that moved. (Not how this game is supposed to be played!). The teamwork nature of the game is completely forgotten as everyone goes lone wolf to get as many kills as possible. Those who wish to play tactfully are left to pick up the scraps if any.
With several attempts to play the competitive 5v5 mode, I timed out every time. Lucky I got to play this mode briefly at EGX. It all boils down to your ability, newer players with be killed within seconds and will be forced to watch from the side lines as the regulars carry on. Weapons recoil a lot, meaning there is a steep learning curve to this title. If you can’t shoot straight it doesn’t matter how tactful you are, you will get killed and very quickly in this game as the time to kill is fast. This is the nature of competitive shooters, aiming to compete with the likes of Counter Strike, Rainbow Six: Siege ticks all the boxes and more. It could very well take the crown as the amount of offer in terms of substance to the game is unquestionable; everything is authentic while looking a proper “next –gen” game too.
Whether you buy this will depend on your ability and patience, the single life aspect does create the nervous sweaty palm gameplay the developer is after. But all too often you will be watching other people play, plough enough time into the game and you will become that person every watches and depends on to win the game. However, if you’re a casual gamer like myself this may not be the game for you. You will become frustrated, as that one corner you didn’t check contains the bad guy, or fire you 30round magazine gun, missing every bullet, for him to turn and blast you with a perfect headshot. The maps themselves are small and soon become repetitive after a handful of play troughs. In terms of substance as a title, there’s still the rather un-talked about story mode that offers just as much frustration as the online as there are reports of no checkpoints during a level. Anybody interested in the title, I would wait for its release and find out exactly what is on the disc, number of online maps and game modes on offer. Otherwise this will get stale and like it’s time to kill, FAST!