Moonball - Reduces gravity so both you and the ball can get as much air time as possible. Thankfully the ball is bigger and boost charges by itself, offering a helping hand to those still not confident with Rocket League's more advanced gameplay.
Demolition - You can now destroy the opposition with a single touch, however, quite often enough BOTH cars will have to respawn. There seems to be no indication whether speed or who hits who decides the out come and the stop/start nature really upsets the flow of the game.
Time Warp - One of the more mysterious game modes isn't the best. As players go to hit the ball, time slows by 2 or 3 times the norm. Nice idea, but often enough you just see yourself miss the ball as you fall to accommodate the time dilation. As this effects every player too, you can be steaming back to goal when the warp can seemingly happen randomly upsetting control for your vehicle. With enough random in the game already I can see this being left alone.
Pinball - As you would expect, the ball is tiny and pings off the cars and walls at super speed. With the ball so small and fast it makes hitting the ball a problem, only other criticism is it still spends a lot of its time in the air as you expect a Pinball to be heavy and sticking to the floor.
Cubic - Not only is the ball a different shape, but boost fills automatically. Be glad it does as you will need it to re-position yourself very often as the ball (or cube), does its own thing. Despite randomness going into hyperdrive it is still a rather enjoyable game, as both teams constantly miss their target and you never know what to expect.
Beach ball - Is my personal favorite from the pre-sets. The ball is huge so no problem with hitting it and while only just fits the under the cross bar it floats nicely with good and predictable bounce.
But my biggest disappointment is saved for its application online, only one new playlist has been added 'Mutator Mash-up'. This creates a random Mutator for every game, the good and the bad. While I accept Psyonic saying they do not wish to split the community too much, they pride themselves on how quickly players can go from Matchmaking to actually playing. Not to have each of the six new 'pre-sets' as a separate playlist I feel let down. As you will discover, some you will like, others you won't and to be forced to play the ones I REALLY don't like, I'll be happier to play the normal game without Mutators.
This leaves the new level of customization for private game or party modes, where I feel it fits perfectly. Playing with and against friends is a joy on Rocket League and these Mutators will only just enhance that. Whether you see the point or not, that is up to you, the standard original game and exiting online playlists remain as does the Ranked games. You are not forced to play these but I would defiantly encourage you as there is more fun to be had being Mutated.
showing off the new six presets.
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